Thursday, July 23, 2009

Friday, June 12, 2009

Tuesday, June 2, 2009

Level up raffel!!

Tuesday, June 2nd - Saturday, June 7th



Welcome to the Week of the Levelup Raffle!!















We here on the LC team have decided to award all you players for what you do best. LEVELUP! Here's how it works: everytime you levelup you are entered into the daily raffle for your level range. TWO winners will be chosen each day and awarded their prizes! The more you level the more chances you have to win!

Ranges and Prizes are as follows:

1st Range: 2 - 50: 100 Skill boosters
2nd Range: 51 - 90: Glorious Package (5 Platinum Blessed Iris, 10 exp boosters and 25 Chaos balls!)
3rd Range: 91 - 110: 200 Experience Boosters 4th Range: 111 - 120: 2 Master Packs!!
5th Range: 121 - 130: 500 Master Coins 6th Range: 131 - 140: 50 Monster Combo Accessories For more information and a list of winners please visit the forums: http://forums.aeriagames.com/viewtopic.php?p=3253130
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Monday, June 1, 2009

We've got some sweet Events for you the first week of June! We hope you'll enjoy them as much as we enjoyed setting them up!
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Monday: http://lastchaos.aeriagames.com/node/4204
Tuesday: http://lastchaos.aeriagames.com/node/4207
Wednesday: http://lastchaos.aeriagames.com/node/4205
Thursday: http://lastchaos.aeriagames.com/node/4206
Friday: http://lastchaos.aeriagames.com/node/4209
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Friday, May 22, 2009

High Elf Healer


In the beginning when Apollon created the Elven people, some were made High Elves and given the charge of bringing life to the land and its inhabitants. To complete this task the Ethereals taught them how to bring healing through the use of the leylines and nodes, tapping into the world's magical energies. Being Elves, their natural lifespan was longer than most. When combining long life with their healing abilities, the High Elves gained a unique perspective on life, the world, and their cycles. With their extended years and special abilities, the Healers, as they're often called, are greatly respected for their knowledge and wisdom.
As the Great War began, many of the Healers worked for one side or the other while others became secluded and remained completely neutral. Those involved in the war didn't intend to support either side; they only intended to keep balance in the world and keep true to their heritage of bringing life and healing. However, by joining the armies and witnessing the carnage around them, many soon found themselves changing. Equipped with new battle knowledge, these healers became not only givers of life, but battle-hardened warriors. Some became warrior Clerics, and those who also mastered the bow, became Archers. Throughout the war they played a pivotal role as both warrior and healer.
Now, as fighting again wages across Iris, the need for Healers is great. Both sides are actively recruiting the High Elf Healers to their cause. Will you choose a side or remain true to the original calling and give your gifts freely to all? Only you can decide your fate.

Sorcerer


In the years before the war, the Elves communed peacefully with nature and the four primal elements. Their greatest practitioners of this magic were Sorcerers, the defenders of the Elven homelands and guides over their people. The woods, plains, and hills of their homelands breathed life into the plentiful elemental nodes, and it is there that the first Ethereals taught the Elves the art of elemental magic.
As war ravaged Iris, forests were burned and fields were destroyed. Unable to stand by any longer, the most powerful Sorcerers, known as Shaman and Druids, met to discuss Iris's plight. Agreeing that they could no longer rest calmly while Iris toiled in conflict, they sent emissaries to both armies. They first attempted to barter for peace and later beseeched the Gods for it. Their requests fell on deaf ears, as neither God could accept a retreat.
Spurred by the unwillingness of the Gods to end the conflict, the Sorcerers took action and joined the war. Some chose a more aggressive path and joined Eres, no longer believing Apollon to be the great God they once thought. Others felt that Apollon had no choice but to continue the war; they saw Eres as the cause of the world's demise and thus joined the side of Light. Those remaining held to a neutral stance and fought to keep the devastation from the lands they dwelt within, fighting only when threatened. As the conflict receded, the Sorcerers once again returned to their seclusion, ignoring the politics while tending the land, roaming in search of damaged nodes and leylines in need of repair.
The threat of war again lingers in the air and the Sorcerers feel urged to do their part to prevent a new war. Sides are being taken and new alliances made. Which side will you choose?

Rogues


At the dawn of life on Iris, people hunted and foraged for their own survival. Apollon commanded the Ethereals to assist the Irisians by teaching them new skills to increase their effectiveness. The people were taught how to focus their minds and access the magical leylines of the world. With this ability they were able to render themselves invisible for a few seconds at a time while stalking their prey. Several of the greatest hunters grew restless and began using their new abilities against others becoming outlaws, murderers and thieves.
When the Great War began, life was changed on Iris forever. The hunters responded to the summons, with some fighting for Apollon and others for Eres. Rogue Fighters soon became Assassins and Master Hunters by combining skills learned from the Ethereals with advanced military training. This new class of warrior wreaked havoc on opposing forces throughout the war. A battle is brewing and a new summons has been sent out. Will you take a side and join the fight or remain neutral? The choice is
yours.